claver2010 {l Wrote}:Let's not have some ghey scoring where correctly picking a 16 over 1 is worth the same as 1 over 16.
Well, as the commissioner I can mess with the scoring some.
First, the basics:
Correct picks
Round Points - Default Points - Progressive Points - Straight
1 1 1 1
2 2 2 1
3 4 3 1
4 8 4 1
5 16 5 1
6 32 6 1
These numbers can be tweaked, of course.
Then there are bonus points - the settings can be tweaked to do bonuses three ways:
1. No bonuses.
2. You get a set number of points for each "upset" that you pick each round. If the lower seed wins, it's an upset, even if it's a 9 seed over an 8. This can be staggered based on round - for instance, round 1 upsets can be worth 1, round 2 upsets can be worth 2, etc.
3. You get a bonus based on the seed differential - for instance - a 16 beating a 1 gets you 15 points, (or 30, or 45, since you can make it 2x, 3x, etc.)
Any suggestions for a good scoring system? It seems to me that bonuses for upsets should be based on seed differential, but I don't want them to be so strong that this thing's over after round one because someone picked a 15-2.